by Yourself » Thu Sep 01, 2016 12:53 am
I popped in StarTropics 2 and gave it a quick go. It starts off almost aggressively waist-deep - the first area has invisible dungeons? This is before you're even introduced to the concept of the underworld! And the first weapon you pick up is one a.) with limited ammo and b.) that you need to press Select to activate before attacking. First impressions are important, and this sets up weird expectations for what the game is going to be (unless I'm wrong and the entire game will have invisible dungeons and expendable weapons only). It's odd, especially after StarTropics wound up so elegantly, and suggests the devs are just assuming if you're playing this you already beat StarTropics.