Podcast ideas

A CRPG set in a post-apocalyptic Southern California, 83 years after a nuclear war transformed the United States. The PC known as "Vault Dweller" is asked to leave their vault, a fallout shelter constructed to last generations, when the water-purifying chip shows signs of malfunction. Fallout is a relatively short (~20 hours) nonlinear CRPG featuring turn-based combat and a strong emphasis on player-driven narrative and reactivity.

Podcast ideas

Postby Golem » Sat Jun 18, 2016 9:27 pm

Would you guys be up for a podcast within the next week? Any requests for a topic?
User avatar
Golem
 
Posts: 1001
Joined: Sun Oct 28, 2012 5:18 pm
Diplomacy: 0 : 1
Battle: 0 : 0

Re: Podcast ideas

Postby Sky-Fox » Sat Jun 18, 2016 11:44 pm

I'd like to hear what motivates people to make certain decisions in the game, or any decisions they've made that were interesting or unique in some way. Decision making something along the lines of choosing a certain dialogue option or handling a situation in some special way.
User avatar
Sky-Fox
 
Posts: 151
Joined: Tue Oct 30, 2012 12:34 am
Diplomacy: 0 : 1
Battle: 0 : 0

Re: Podcast ideas

Postby Golem » Fri Jul 15, 2016 12:21 pm

Thoughts on a podcast 2? I would like to talk about quests. How about you all?
User avatar
Golem
 
Posts: 1001
Joined: Sun Oct 28, 2012 5:18 pm
Diplomacy: 0 : 1
Battle: 0 : 0


Return to Fallout

Who is online

Users browsing this forum: No registered users and 1 guest