by Golem » Sat May 10, 2014 11:19 pm
Scoring system: 2 points for every whole tile you move a block or egg, 1 point if you have it resting halfway. Go for the lowest score! This approach leads to strict optimization, but it brings out some neat plays and offers some interesting grounds for comparing stages.
(note to self, look up how the scoring in Eggerland Mystery works)