Once you solve a puzzle, you can turn its light out using the rotatey red light thing by its entrance.
Rotate-the-turret-and-blow-up-jewels puzzleDoesn't count as a puzzle.
Block and two cannon puzzle12 blocks
7 switches
switch 1:
-block 2
-block 3
-block 4
-block 5
-block 6
-block 11
switch 2:
-block 1
-block 4
-block 5
-block 7
-block 8
-block 10
switch 3:
-block 3
-block 6
-block 11
switch 4:
-block 2
-block 4
-block 8
-block 11
-block 12
switch 5:
-block 6
-block 9
-block 10
-block 12
switch 6:
-block 2
-block 3
-block 10
-block 11
switch 7:
-block 1
-block 3
-block 5
-block 7
-block 9
-block 11
Cool puzzle! Don't forget: shoot once to eliminate the forcefield, then again to hit the switch!
Floor spotlight and moving mirror puzzlePlatforming yay! Not really yay.
Sand block puzzleRemember that you can cross over diagonals.
Checkerboard puzzleNot sure how you should know the way back. It's (always relative to your last move):
-forward
-forward
-left
-forward
-right
-forward
-forward
-left
-right
-left
-forward
-left
-right
-forward
-left
Sheesh!
Mirror and floor that looks like it's moving but isn't actually moving puzzleI want to barf. It's dark on your way back!
One cannon and many mini pipes puzzleThis one is a mirror puzzle or Pipe Dream or something! Note that you redirect the pipes horizontally, never vertically. Also, when the ball goes through a pipe, it goes up one notch. I do wish it was easier to tell which switch corresponded to which pipe. Don't forget: shoot once to eliminate the forcefield, then again to hit the switch!
My solution:
Hard to see teal and green wall puzzleThese walls are hard to see as you move them. Seems cool though.
Flamethrower guy. He's very enthusiastic about his job!
I never had to solve that last puzzle, the one with the hard-to-see teal and green walls. Huh?
Holy cow, the image room from chapter 12!
LOL. Joke Belial fight. Use the blunderbuss if you have it. I actually used the strafe keys!