steps:
-go through the mermaid tower to get the ring
-take the ring to the guy at the great lakes cave
clues:
-the guy tells you that he's waiting for his fiance who is in liotto (which is where you go to leave for the mermaid tower)
-in the mermaid tower, you find a woman that tells you she left a man behind (look up how specific her statement is) - she reveals that she was supposed to meet him at a lake
space:
-ring: a dungeon off the coast of south america
-man: north america
time:
-man: prior to building the bridge
-ring: after building the bridge and while getting a boat (you pick up the ring before you clear the boat quest so that once you have a boat you immediately have something to go do)
to get through bubbles, you need the air herb
steps:
-get the air herb
-go to the bubbles
clues:
-the bubbles are a suspicious-looking tile
-air herb description tells you it's for breathing underwater
space:
-bubbles are one room away from air herb
-in the room that introduces bubbles, there's only one exit, and it's to the room with the air herb
time:
-bubbles are in the room right before the air herb
why is there that path that loops back to the beginning after falling down the first waterfall? it's the only way backwards
underwater passage after the second waterfall
steps:
-press A when you're over the air bubbles. you can't have gotten to this point without the air herb.
clues:
-you've used air bubbles to go underwater before
space:
-you got the air herb at the start of the dungeon
time:
-you got the air herb at the start of the dungeon
can't progress in the dry basement
steps:
-your path is blocked by rocks, go west
-there's a path you can't take in the dry basement, go up
-open the drippy wall
-swim in the basement to the path behind the rocks from earlier
clues:
-there's a second level of ground in the basement
-there's a drippy wall
-the only exit from the dry basement is to the drippy wall room
-in the path blocked by rocks, you can see there's a path leading in from the west, so there must be a path on the west end to get there
space:
-the drippy wall is one room above the dry basement
time:
-the drippy wall is one room later than the dry basement
can't cross the final waterfall room without the magic anchor
steps:
-get the magic anchor
-just swim across the waterfall like any other body of water
clues:
-you can see the cliff when falling down the second waterfall, so that shows you there's new space to explore
space:
-the fourth room has the magic anchor on the watefall cliff, and the final waterfall room comes after the whole flood-the-basement puzzle
time:
-the fourth room has the magic anchor on the watefall cliff, and the final waterfall room comes after the whole flood-the-basement puzzleStatistics: Posted by Golem — Mon Aug 25, 2014 12:37 am
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