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Thoughts to type up

PostPosted: Sat Jan 16, 2016 4:28 pm
by Golem
Had a chat with Yourself, I gotta type these up later:

-Fight command is questionable
-Save system is motivated by discourse
-All of the Ruins' puzzles are "memorize this pattern and compare it to a similar pattern"
-Acts are like a visual novel with punishments
-Encounter rate is insanely low
-Random and wacky battle behaviors are like Wario Ware
-Boss difficulty curve is harsh