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Chapter 13 Review

PostPosted: Sat Aug 29, 2015 5:43 am
by Golem
Save: http://www.vgthought.com/commune/saves/ ... pter13.SAV

Hey, no new enemies spawn when you leave the church! Or in the tower realm!

Anyway, this quickly turns to a puzzle level.

Super boring level. (Or maybe it's a breather level?) There's a navigation puzzle to get a magnifying glass and a chalice, where you have to figure out weirdo sets of stairs--otherwise, it's just going around and clicking on everything.

Ends with a very special cutscene.

Re: Chapter 13 Review

PostPosted: Sun Aug 30, 2015 10:37 pm
by Sky-Fox
Alright. This was a pretty weird area. Was hoping it would have been more like Chapter X, in terms of puzzling. Feel like this could be cut and nothing of value would have been lost.