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VG Thought • View topic - Themes & Motifs

Themes & Motifs

A long-term game to be played during May, June, and possibly longer.

Themes & Motifs

Postby Golem » Mon Jul 07, 2014 12:58 am

What are some recurring elements you notice, both in gameplay and story? How about themes?

The farther you go, the more involved characters become. Chapter 2 gives you more characters to get attached to, but they don't stick around for a while. It reminds me of Soul Blazer in that sense--you're a vagrant with no attachments. Chapter 3 has . Chapter 1, on the other hand, has Elle and the elder. Your relationship with Elle isn't well established, .

Late chapter 3 spoilers:
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