Hypothesis
Terranigma uses structure to reinforce setting in creating realistic and distinctive spaces to explore.
Part 1
- Define setting as it applies to dungeons.
- Which is a particular dungeon from Chapter 2 that stands out to you aesthetically? Describe its setting.
Part 2
- Define structure as it applies to dungeons.
- Which is a dungeon from Chapter 2 that stands out to you structurally? Describe its structure.
Part 3
- What type of setting is suggested by the structure of the dungeons discussed in Part 1?
- Which structural elements in the dungeons discussed in Part 2 are granted implicit meaning by their setting?
Conclusion
-Are the dungeons unique locations or simply aesthetic swaps?