Chapter 2 Evegreen Cavern (Dungeon 1)

A long-term game to be played during May, June, and possibly longer.

Chapter 2 Evegreen Cavern (Dungeon 1)

Postby Golem » Tue Jun 17, 2014 1:33 am

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--Structure--

This is the first dungeon since Tower 2 to force backtracking. In Tower 2, you only had to backtrack one floor right at the beginning, but here, you get nested backtracking across multiple floors.

It's got two points of backtracking. First, you go all the way to floor B6 (Giant Leaves), which is a dead end. From here, you backtrack to floor B4 1, where you can now access floor B5 (to Ra Dewdrop). That passage is not a dead end; it loops to floor B3, which takes you close to the second point of backtracking, the boss door in floor B2 (north half).

It's also worth noting that floor B2 offers two methods of backtracking. Coming from the south, no matter what you have, you can always do the block pushing puzzle to get to the north half. Or, if you have the Giant Leaves, you can swim across the gap.

What's interesting is that the first point of backtracking is forced, but the second isn't. There's no way to get to floor B6 (Giant Leaves) without passing through floor B4 1, which itself has the door to floor B5 (to Ra Dewdrop). In other words, on your way to the Giant Leaves, you pass very close to the passage to the Ra Dewdrop. However, on your way to the Giant Leaves, you are not forced to pass near Parasite's room. If you don't explore floor B2 (north half)--which is possible, it's totally missable--you'll be missing out on the Ra Spear for most of the dungeon, and you might have a hard time spotting the boss door later on. On the other hand, you'll be saving yourself time, since it's not necessary to explore floor B2 (north half) until you have the Ra Dewdrop.

Floor 1

One gaseous abbee and a save book.

Floor B1 Room SC

One gaseous abbee that you will never walk into and an exit to the north.

Floor B1 Room N

2 dignals.
1 gold amarante.
2 shooting abbees.
1 P. cure, 42 gems, 1 S. bulb.
Three exits to the south:
-East leads to Floor B1 SE
-Center leads to Floor B1 SC
-West leads to Floor B1 SW 1

Floor B1 Room SW 1

3 gold amarantes.
2 gall fishes.
2 shooting abbees.
1 splitting dignal.
3 more gall fishes.
1 gold amarante, which contains a soul: "Plants started from one tree and proliferated only gradually. By saving the Ra Tree, the world should once again become green."
One exit at the south heading eastward.

Floor B1 Room SW 2

5 gall fishes.
One exit heading eastward.

Floor B1 Room SW 3

2 gall fishes. Need to kill both to open the passage northward. Need to kill at least one by throwing a rock (it's too far north).
One exit northward. Leads to floor B1 room SE, south entrance.

Floor B1 Room SE

Empty, save for a huge gap to fall to Floor B2. If you enter from the north, you will fall to floor B2 (north half). If you enter from the south, you will fall to floor B2 (south half).

Floor B2 (north half)

1 dignal.
1 M. bulb, 1 S. bulb, 1 Ra Spear (on the raised platform).
Separated from the southern half by a poison lake (center) and a block puzzle that can only be solved from the south end (west).
Exits are northwest (floor B1 room N, takes you to the center northern door) and northeast (boss chamber).

Floor B2 (south half)

1 S. bulb, 1 P. cure.
1 gold amarante.
1 shooting abbee.
1 exit on the east end leading northward to floor B3.
1 block pushing puzzle on the west end leading to floor B2 (north half).

Floor B3

2 dignals.
1 purple amarante.
3 gall fishes.
2 dignals and 1 purple amarante.
At the southeast, there seems to be an uncrossable gap, but you can jump it... to get nowhere. The ledge on the other side is too high to climb. (This is where you pop out after collecting the Ra Dewdrop.)
The southwest end is a dead end.
1 splitting dignal and 1 purple amarante.
3 shooting abbees.
Head west from the entrance, and you'll snake northward to the entrance to floor B4 1.

Floor B4 1

1 purple amarante.
1 dignal.
1 dignal.
1 purple amarante.
1 dignal.
1 splitting dignal.
3 shooting abbees.
1 P. cure, 1 life potion, 1 M. bulb.
1 exit halfway through the room to floor B5 (to Ra Dewdrop). (You can't do anything here since you can't swim.)
A block pushing puzzle that's pointless no matter what angle you approach it from.
1 exit all the way to the south leading eastward to floor B4 2.

Floor B4 2

1 purple amarante.
2 dignals (separated by an island in the middle of the room).
2 gall fishes.
1 purple amarante. You need to kill this so that you get a soul that goes through the next few rooms.
1 damage pit.
1 exit northward to floor B5 (to Giant Leaves).

Floor B5 (to Giant Leaves)

Go down the vine to floor B6 (Giant Leaves).

Floor B6 (Giant Leaves)

If you freed the soul in floor B4 2, Lily will be here to give you the Giant Leaves. After this, go back to floor B4 1 so you can hit floor B5 (to Ra Dewdrop).
There's a magirock at the southwest end.

Floor B5 (to Ra Dewdrop)

Go south to floor B6 (to Ra Dewdrop).

Floor B6 (to Ra Dewdrop)

Go east to floor B7 (to Ra Dewdrop).

Floor B7 (to Ra Dewdrop)

Go west to floor B8 1.

Floor B8 1

Get the Ra Dewdrop. Exit east.

Floor B8 2

1 Leaf Suit. Also, those pale wiggling abbees are called "abbee husks"!
1 magirock hidden behind the eastmost waterfall.
Exit all the way to the east heading upward to floor B7 (exit).

Floor B7 (exit)

Climb up. This takes you to floor B3, the southeast end (2 shooting abbees). Work your way back to floor B2 to face the boss.

Boss Fight

Before entering, use the Ra Dewdrop.

--Enemies--

Gaseous Abbee
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Shooting Abbee
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You can pick these ones up.

Dignal
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These guys suffer pretty heavy knockback no matter what you do!

Gold Amarante
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Amarantes are invincible when closed!

Purple Amarante
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These can shoot green splotches!

Gall Fish
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Re: Chapter 2 Evergreen Cavern (Dungeon 1)

Postby Golem » Tue Jun 17, 2014 2:07 am

Here's the boss!
https://www.youtube.com/watch?v=26bMZ9PnSWc
That's not a good run! Let me know if you know a better way to fight it.
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